WeTried Translations

Translator/Editor: Mordor

Discord: https://dsc.gg/wetried

◈ Mistaken as the Dungeon Boss Monster ◈

Chapter 1: Prologue

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「-72 Dungeon Strategy Record Gallery-

Title: Is the Undead Difficulty really that hard?

I heard nobody's cleared it yet. Is that for real?

└ For real. It seems at least ten times harder than Lunatic.

└ Wow! You know the Sans difficulty! For those who don't know, let me explain! The Sans difficulty is. So. Fucking. Hard.

└ Did the fucking reply button die, you bastard?

└ You haven't tried it yet?

└ Yeah, I'm thinking about giving it a shot.

└ Don't cross that river, my friend.

└ Don't say it's fucking hard. You're pissing me off.

└ Not even Rank 7 of the Seven Palaces of the Abyss has been cleared yet. That says it all about the difficulty.

└ Personally, Soulslikes don't even come close.

」

"It's that hard?"

A difficulty that made Soulslikes look like child's play.

I thought they were exaggerating, but even I was getting nervous at this point.

└ Plaud probably couldn't clear it either.

└ No doubt. Why else hasn't Plaud even tried it once? They're a fucking coward.

"......"

└ 🖕

└ ? Why the middle finger all of a sudden?

└ Wow, don't tell me you're...

└ Are you Plaud's mom?

"People really will say anything online."

"Even Plaud couldn't do it." Those words were one of my triggers.

Who was I, not as a human, but as Plaud of 72 Dungeons?

Thirty thousand hours of playtime. Number one in the world for 72 Dungeons speedruns. I was the first player to clear Lunatic Difficulty.

"And I can't clear it?"

No way.

I'd been busy lately, so gaming had taken a back seat. Maybe that's why people thought I'd washed up.

To be clear, it wasn't that I couldn't do it. I just hadn't. If I'd tried, the 72 Dungeons Gallery would probably be flooded with posts singing my praises by now.

└ Just wait. I'll prove it.

I turned off my phone and tossed it onto the bed.

At most, a week. No, I'd clear it in four days.

After stretching my stiff body, I sat down in front of the computer.

My hands flew across the keyboard and mouse like a pianist's.

[Character Enoch has died.]

[Would you like to exit 72 Dungeon Strategy Record?]

[Exiting 72 Dungeon Strategy Record.]

[Welcome to 72 Dungeon Strategy Record.]

[You have selected character 'Lv. 44 Enoch'.]

It might have looked like Enoch had died, but I did it on purpose.

The infamous Undead Difficulty wasn't actually an official difficulty setting. More precisely, it was an Easter egg.

It triggered when a level 44 character died forty-four times in a row and reconnected as quickly as possible after each death.

For newbies, it was a mind-numbing, wrist-aching grind of repetition. For me, it was as easy as breathing.

After the forty-fourth death, the character turned undead. It wasn't just a change in appearance either. Their stats and other fine details changed as well.

The human NPCs' hostility was a major reason it was so difficult. People often said that if you wanted to vicariously experience a five-star GTA wanted level, you should try Undead Difficulty.

"Oh, there it is."

After dying forty-four times, my character had become a corpse.

Enoch, who had originally been human, had now become a proper Death Knight.

"This should be fun for a change."

I'd wrap this up quickly, then post proof on the forum.

The monitor suddenly flashed, and that was my last thought.

Footnotes:

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